Eurogamer’s Richard Leadbetter:
In every COD game we’ve looked at since Infinity Ward’s groundbreaking work in the original Modern Warfare, we’ve seen an Xbox 360 advantage over the PlayStation 3 versions. Up until now, our supposition has been that the architecture thrives on the more powerful Xenos graphics core in the Microsoft platform. However, in Wii U we now find ourselves looking at a console with what we’re told possesses a significant bump in GPU performance over the old AMD design in the 360, and yet the veteran hardware still commands an easy lead. Lack of experience with the new console and work-in-progress dev tools will play a part in these results, but it could well be that the Wii U’s lackluster CPU is also a contributory factor.
Gaming is a lot more than sheer horsepower and tech stats (just ask Apple), but this is very bad news for the Wii U. How will it compete against new consoles from Microsoft and Sony next year?