Archive: November, 2021

Theaters remain vital to moviegoing

Several times this year, I’ve written about the decline of theaters and the rise of streaming, exacerbated through the effects of the pandemic. While there has been a recent theatrical comeback for big franchise properties, smaller budget indies haven’t enjoyed the same success. It’s harder than ever to find movies that aren’t a gigantic four-quadrant blockbuster on the big screen. For the exception of those fortunate enough to live in a film hub like New York or LA, moviegoing is a bifurcated experience: Marvel, James Bond, and other mega family-friendly IPs play at every cineplex around town, transitioning over time to heavily marketed streaming, VOD, and Blu-ray opportunities. Everything else gets quietly dumped off direct to VOD or streaming.

That void in theatrical availability is a lost opportunity that streaming can’t replicate. Powerful sound on a giant screen can give an enveloping, immersive quality to a film. In an increasingly distracted world where multi-tasking is the norm, theaters are a rare setting optimized for focus on a particular movie image. Audience reactions – laughter, clapping, gasps, cheers – provide a unique character.

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The endless appeal of Microsoft Flight Simulator

I’ve been hooked on Microsoft Flight Simulator (MSFS) since the game debuted on Series X consoles a few months ago. It’s honestly a surprise: unlike most games I gravitate towards, the simulator has few concrete objectives or “win” states. I spend 95% of my game time on direct flights between two airports with autopilot doing the heavy lifting. But it’s still an enormously compelling game. MSFS is competence porn on a sandbox of infinite replayability and high realism.

I use the word infinite without exaggeration; the game is dynamic in a way frankly no other modern title could hope to match. MSFS uses Bing maps satellite imagery and 3D photogrammetry to recreate the look of virtually any point on earth, streaming data in real time on a fast internet connection. The results are stunning, at least based on the recreations of places I’m familiar with.

The net effect means in MSFS I can take off, fly, and land practically anywhere in the world. As long I’m game enough to sightsee, it’s hard to get bored. I spent a few hours across several weeknights exploring the rural U.K. and Ireland. I’ve run acrobatic flights around Chicago and San Francisco to fly around skyscrapers and under bridges. One evening I flew up the Las Vegas strip, watching the mega casinos below pass by. And that’s only a fraction of what I could do; there are many countries on my shortlist to explore next.

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