Prestige TV lost its way with The Last of Us Part II
After experiencing two seasons of TV and thirty hours of gameplay, it’s clear The Last of Us delivers an uneven, hit-or-miss experience. Characters are a strong suit, thanks to impeccable casting by HBO and Naughty Dog plus universally solid acting. However, part II of TLOU — The Last of Us Part II (TLOU2) game and the show after season one — suffers from serious flaws. It feels overstuffed, flattens characterization, and struggles with its darker thematic elements. What begins as an engrossing two-hander with a smart moral dilemma devolves into cruel, anonymous “cycle of violence” genre fodder. (Major spoilers for TLOU ahead.)
Part II’s biggest problem lies in how its main characters — Ellie, Dina, and Abby — feel severely underwritten compared to Joel and Ellie in part I. Character arcs are practically nonexistent. The story skips over reflection and introspection about the impact of these characters’ revenge-fueled warpaths. When such moments do appear, they feel merely perfunctory.
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