Posts Tagged: mobile

iOS 6 UI: what is new

UX designer Juraj Ivan takes a look at what’s new for visuals with iOS 6. Not too happy with some of what’s coming, especially the “new” linen and more forecefully colored navigation bar.

Why an iPad mini still doesn’t make sense

Why an iPad mini won't work, part one: Craig Grannell disputes the competitive demand for a 7" tablet based on offerings from Samsung and Amazon.

SpellTower goes on sale

I’m not a huge iOS gamer, but when I do I gravitate toward word games. One of the best in the genre is David Gage’s SpellTower. It’s fun, simple, and has four game variations to keep things interesting. Works well on both iPhone and iPad, and there’s Bluetooth connectivity included for competitive multiplayer.

It’s on sale right now for a buck only for the next 24 hours, so go get it (Cool web site as well.)

Apps and the time factor

What qualifies as a ‘great’ iOS app over the long run? For me it’s simple: It saves me time. It doesn’t have to have a great icon, a great design, sexy graphics or get lots of praise from tech bloggers. If any of those traits add to saving time (and they often do) great, but time and efficiency outweigh everything else.

I use Drafts because its simplicity and raw speed saves me a few seconds every time I have to capture an idea or reminder. IA Writer’s clean typography and lack of customization focuses my mind for longer form writing. Marsedit’s quick WordPress and browser integration saves me a few minutes for every linked list post I make. Omnifocus syncs effortlessly and reliably between my Macs and mobile devices; I spend little time worried about lost contacts or todos. With Reeder I can scroll through and consume a day’s worth of tech, design and film news on my subway commute home.

Paring down your app set to mostly those that increase efficiency or save time isn’t a groundbreaking idea, but it is easier said than done. Like many in the tech industry, I get a regular share of recommendations via Twitter and RSS. I use to always download what had buzz with the tech bloggers, what was ‘innovative’ and what just looked cool. Yet after playing with a hot new app for a few days, 95 percent of the time I’d delete it or move it to some back folder, never to be touched again.

Don’t let this be you. Make hard decisions on the apps and tools you use. Granted there’s always edge cases: Gaming apps by their very nature should be arguably something that takes more, not less of your time if it’s a fun experience. There’s also something powerful with occasional experimentation: I downloaded Clear knowing full well it wasn’t a tool for me. Yet just playing with the app for a buck and hour of my time gave me design inspirations for my day job. Not everyone has the same priorities either. With my mobile workflow, saving time is paramount; I want to get in, get my work done and get out as efficiently as possible. You might instead favor aesthetic beauty, or great icons, or other traits.

Whatever that app goal is, stay focused. Is that new app that’s new and noteworthy on the App Store really going to integrate well with your workflow? Is it really better than what you already have? Ask those questions before you download.

Multi-device layout patterns

Writer Luke Wroblewski:

Through fluid grids and media query adjustments, responsive design enables Web page layouts to adapt to a variety of screen sizes. As more designers embrace this technique, we’re not only seeing a lot of innovation but the emergence of clear patterns as well. I cataloged what seem to be the most popular of these patterns for adaptable multi-device layouts.

I had the privilege of seeing Luke speak live at An Event Apart last year; he’s a very smart, articulate guy. Considering the higher volume of work I’m doing recently that emphasize responsive, mobile-friendly design, Luke’s patterns will come in handy.

Recommended reading: December edition

For this month, great reading for the holiday break, iOS vs. Android platforms for developers, paring down web design to the essentials, and Time’s nod to Mark Zuckerberg.

Best Books 2010
Slate Magazine

The yearly “best of” lists are endless this time of year, yet I’ve found music, film and gaming critics are mostly coalescing best of status around a smaller set of favorites like Kanye West’s My Beautiful Dark Twisted Fantasy (best album), The Social Network (best film) and Red Dead Redemption (best game.) Overall, there are few surprises.

That leaves the choices for 2010’s best books – an increasingly relevant medium in wake of the Kindle, iPad and Instapaper’s rise – to be all over the place. Where’s a good place to start? I’d give my first recommendation to Slate’s compilation. In contrast to the bare bones New Yorker list, I found Slate’s explanation to be lengthy enough to generate interest, yet not going so far as to be unwieldily. I also found their selection among fiction and non fiction the most varied and interesting.

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