Video games don’t create violence in society, they reflect it

In case you thought all top selling games were first person shooters, here’s Brian Crecente for Polygon:

And perhaps that’s the more important point: Not all video games are for everyone and not all of them are violent. The game industry produces a surprisingly eclectic mix of titles.

Nearly 18 million copies of Minecraft have been sold. While last year’s top-selling games included Call of Duty: Black Ops 2 and Call of Duty: Modern Warfare 3, half of the top games of 2012 weren’t violent. Those non-violent games include sports titles, dancing games, even a Lego game. And that’s just counting games sold in stores in the U.S. When you start to look at mobile gaming, where Angry Birds remains the king of the platform, overtly violent games become even less prevalent.