Mark Serrels, writing for Kotaku:
Just. Another. Shooter.
It feels like gamers, as consumers, are getting over shooting things in the face. And pretty damn soon I suspect they’ll become wary of paying for the privilege. It’s all just too familiar, too worn out. We need a new verb to enjoy. Once upon a time we jumped. We punched and occasionally kicked things. Then we mostly just shot things. We’ve been shooting things for too long. What will our new verb be?
This post indirectly supports yesterday’s editorial I wrote on Microsoft, Kinect, and the company’s big bet on AAA exclusives. In particular, another weakness of AAA games is their lack of flexibilty. With their huge budgets and often multi-year development cycle, they can’t easily adjust to changing consumer tastes.